| Parent directory/ | - | - |
| godotfest-26-11-eng-Backstitch_Real-Time_Version_Control_for_Godot_opus.opus | 14.3 MiB | 2026-Nov-04 12:19 |
| godotfest-26-13-eng-Synthesizing_a_Flamethrower_from_a_Bathroom_Sink_DIY_Sound_Design_for_Indie_Devs_opus.opus | 29.2 MiB | 2026-Nov-06 14:54 |
| godotfest-26-19-eng-What_Our_Unity_Team_Got_Wrong_So_You_Dont_Have_To_opus.opus | 15.0 MiB | 2026-Nov-03 20:52 |
| godotfest-26-21-eng-The_5-Phase_Game_Jam_Framework_Bringing_Structure_to_Chaos_opus.opus | 32.5 MiB | 2026-Nov-04 15:13 |
| godotfest-26-22-eng-Developing_a_humanitarian_video_game_in_Godot_opus.opus | 29.8 MiB | 2026-Nov-04 16:50 |
| godotfest-26-25-eng-Lets_Hear_It_Enabling_True_Audio_Accessibility_in_Godot_opus.opus | 16.3 MiB | 2026-Nov-05 01:16 |
| godotfest-26-27-eng-Crashes_Dont_Care_What_Language_You_Wrote_Your_Game_In_opus.opus | 16.4 MiB | 2026-Nov-04 12:08 |
| godotfest-26-28-eng-Cracking_open_Godot_Editor_what_it_taught_me_about_Godot_opus.opus | 22.4 MiB | 2026-Nov-06 14:54 |
| godotfest-26-35-eng-Godot_Accessibility_-_Creating_the_Utmost_Freedom_opus.opus | 16.6 MiB | 2026-Nov-04 12:23 |
| godotfest-26-36-eng-Console_Development_Unlocked_Bringing_Your_Godot_Game_to_PS5_Xbox_Switch_opus.opus | 25.7 MiB | 2026-Nov-03 20:46 |
| godotfest-26-37-eng-Building_A_Multiplayer_Network_for_Digital_Twins_in_VR_AR_opus.opus | 12.4 MiB | 2026-Nov-04 12:08 |
| godotfest-26-39-eng-Small_Team_Big_Leverage_Using_Automation_to_Build_Games_Faster_opus.opus | 24.2 MiB | 2026-Nov-04 15:12 |
| godotfest-26-41-eng-Why_You_Should_Develop_and_Release_on_Console_First_opus.opus | 32.6 MiB | 2026-Nov-04 10:06 |
| godotfest-26-43-eng-Mobile_Games_Without_the_Slop_opus.opus | 15.2 MiB | 2026-Nov-04 15:27 |
| godotfest-26-45-eng-Using_Godot_for_defence_simulators_opus.opus | 20.7 MiB | 2026-Nov-05 01:17 |
| godotfest-26-46-eng-The_Price_of_Rushing_Preproduction_-_Vultures_A_Turn-Based_Resident_Evil_Postmortem_opus.opus | 17.1 MiB | 2026-Nov-03 20:48 |
| godotfest-26-47-eng-From_Alpha_to_Z-Test_A_trip_through_Godots_renderer_opus.opus | 29.9 MiB | 2026-Nov-03 20:31 |
| godotfest-26-49-eng-Ichor_Online_Building_a_Massive_Multiplayer_Online_RPG_in_Godot_opus.opus | 23.4 MiB | 2026-Nov-04 12:14 |
| godotfest-26-50-eng-The_basics_of_Image_Composition_opus.opus | 18.1 MiB | 2026-Nov-04 12:18 |
| godotfest-26-53-eng-TestFlight_for_Godot_Developers_Playtesting_Games_on_Apple_Platforms_opus.opus | 21.8 MiB | 2026-Nov-03 20:52 |
| godotfest-26-58-eng-No_Big_Rewrites_Incrementally_Porting_GDScript_to_C_with_GDExtension_opus.opus | 15.4 MiB | 2026-Nov-03 20:30 |
| godotfest-26-6-eng-LOVE_DOGS_ROBOTS_NET_C_and_Godot_everywhere_opus.opus | 14.2 MiB | 2026-Nov-03 20:36 |
| godotfest-26-64-eng-You_want_to_add_Shaders_to_your_game_Here_is_how_you_start_opus.opus | 30.9 MiB | 2026-Nov-05 01:27 |
| godotfest-26-65-eng-Shipping_3D_Cross-Platform_on_a_Shoestring_Budget_A_Solo_Devs_Postmortem_opus.opus | 17.0 MiB | 2026-Nov-04 13:29 |
| godotfest-26-66-eng-I_Dont_Know_If_This_Game_Is_Good_opus.opus | 37.0 MiB | 2026-Nov-04 15:07 |
| godotfest-26-67-eng-Multiplayer_Bloopers_Common_networking_pitfalls_explained_with_painful_examples_opus.opus | 13.3 MiB | 2026-Nov-04 12:57 |
| godotfest-26-69-eng-Building_Your_Discord_Server_Through_Every_Stage_of_Game_Development_opus.opus | 30.7 MiB | 2026-Nov-04 12:09 |
| godotfest-26-70-eng-Waiting_for_GDScript_Rebuilding_a_Dialogue_Engine_Without_C_opus.opus | 24.2 MiB | 2026-Nov-05 01:02 |
| godotfest-26-71-eng-Keynote_Tools_Change_Craft_Remains_-_Reflections_on_Godot_AI_and_the_Future_of_Making_Games_opus.opus | 19.4 MiB | 2026-Nov-03 20:25 |
| godotfest-26-72-eng-Farewell_Speech_opus.opus | 5.9 MiB | 2026-Nov-06 15:29 |
| godotfest-26-8-eng-The_Return_of_Game_Programming_Patterns_for_Godot_opus.opus | 34.1 MiB | 2026-Nov-04 14:52 |
| godotfest-26-9-eng-Continuous_community_driven_translations_with_gettext_and_Weblate_opus.opus | 16.5 MiB | 2026-Nov-03 20:54 |