Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Excellent Bifurcation
Upstream-Contact: Linley Henzell <l_henzell@yahoo.com.au>
Source: There are no upstream tarball releases.  The source tree was assembled
 by the original Debian packager from the C sources mailed by the author and
 the data files (graphics, sounds, init.txt, Readme.txt) of the Windows binary
 release, which the author published as his entry to the 2007 shmup-dev.com
 "Autofire" competition.
Comment:
 The upstream author did not ship a licence file with the source code he sent
 by e-mail; the files "license" and "gpl-2.0.txt" in the source tree were
 added by the original Debian packager.  The GPL-2+ grant recorded below rests
 on the following mail exchange with the author, which is reproduced in full
 because it is the only written statement of the licensing terms.
 .
 from: Miriam Ruiz <little.miry@gmail.com>
 to: l_henzell@yahoo.com.au
 date: 10-oct-2007 16:12
 topic: Question about the license of your games
 .
 Hi! :)
 .
 I'm interested in packaging your games "Garden of Coloured Lights" and
 "Excellent Bifurcation" for Debian and Ubuntu, two of the major Linux
 distributions. For ""Excellent Bifurcation" I don't have the source
 code, but I've read that you want to release it. For "Garden of
 Coloured Lights", even though I have the source code, the license
 itself is quite fuzzy. Would it be possible that you released a
 version under the GPL or some other free software license?
 .
 Thanks in advance,
 Miry
 .
 from: Linley Henzell <l_henzell@yahoo.com.au>
 to: Miriam Ruiz <little.miry@gmail.com>
 date: 14-oct-2007 8:08
 topic: Re: Question about the license of your games
 .
 Hi there!
 .
 Thanks for offering to package my games! I appreciate
 it.
 .
 I'd be more than happy to release EB under the GPL. I
 don't have a home internet connection at the moment,
 but the next time I'm at the Internet cafe I'll email
 you a copy of the source. The only change I'll need to
 make is removing the sponsors' banners at the start,
 because of course I can't use them in a GPL program.
 .
 Since the competition I entered GoCL in is still
 going, I'd prefer to wait a bit before releasing a
 version without the sponsors' banners (doing so isn't
 against the rules but it would be nice not to). I'd be
 happy for the game to be packaged under its current
 fuzzy licence, but if that's not good enough (and I
 know that Linux people are very careful about getting
 licences right, so I imagine it probably isn't) I'll
 email you GPL source when the competition is over if
 that's okay.
 .
 Thanks!
 Linley
 .
 from: Miriam Ruiz <little.miry@gmail.com>
 to: Linley Henzell <l_henzell@yahoo.com.au>
 date: 15-oct-2007 0:48
 topic: Re: Question about the license of your games
 .
 Thanks a lot for your answer, of course I can wait until you consider
 it's the best moment to release it. It would certainly be the best to
 have it under the GPL or any other free license, otherwise it'll have
 to go to non-free and, well, in general it would be much worse.
 .
 Good luck in the competition, I'm really looking forward to packaging
 it after it's finished. Thanks a lot!!
 .
 Greetings,
 Miry
 .
 from: Linley Henzell <l_henzell@yahoo.com.au>
 to: Miriam Ruiz <little.miry@gmail.com>
 date: 16-oct-2007 9:55
 topic: Re: Question about the license of your games
 .
 Cool. I'll send the Garden source through in a few
 weeks.
 .
 Here's the source to Excellent Bifurcation. I've
 modified it so it no longer needs the banners (which
 are in splash.bmp in the gfx directory - splash.bmp
 can be deleted). It's just source, so you'll need all
 of the other files from the windows binary zip. I
 haven't put a licence.txt file in there but I'm sure
 you have a copy of the GPL laying around :) GPL
 version 2 with the 'or later version' wording would be
 best, I think.
 .
 The source is not exactly a model of elegance, but
 hopefully it won't need any changes to be able to
 compile on Linux.
 .
 Let me know if you have any problems. And thanks again
 for doing this - it's good to see my games on as many
 platforms as possible!
 .
 Bye,
 Linley
 .
 from: Miriam Ruiz <little.miry@gmail.com>
 to: Linley Henzell <l_henzell@yahoo.com.au>
 date: 22-oct-2007 19:57
 topic: Re: Question about the license of your games
 .
 Hi! :)
 .
 I've made a temporary initial release of the tarball I plan to use for
 building the package (
 http://users.alioth.debian.org/~baby-guest/tmp/excellent-bifurcation-0.0.20071015.tgz
 ) . Please have a look at it and tell me if it's correct.
 .
 I assume from your previous mail that both the source code and the
 game data (graphics and sound) have been made by you and released
 under the GPL 2 or later license. Please correct me if it's not like
 that or if someone else has the copyright over the sounds or graphics.
 .
 Greetings and lots of thanks!!
 Miry
 .
 from: Linley Henzell <l_henzell@yahoo.com.au>
 to: Miriam Ruiz <little.miry@gmail.com>
 date: 23-oct-2007 10:13
 topic: Re: Question about the license of your games
 .
 Hi there,
 .
 Thanks for the archive. I'm at the library at the
 moment and I probably won't have a chance to look at
 it and get back to you for a few days. You're entirely
 welcome to release it as it is, though :)
 .
 Yes, I have the copyright to all of the code, sounds
 and graphics (and everything else relevant) and I'm
 happy for it to be released under the GPL v2 or later.
 .
 The competition is supposed to finish judging by the
 end of the week, so I'll have the GPL version of
 Garden of Coloured Lights to you soon.
 .
 Bye!
 Linley

Files: *
Copyright: 2005, 2006-2007 Linley Henzell <l_henzell@yahoo.com.au>
License: GPL-2+

Files: gfx/splash.bmp
Copyright: 2007 Linley Henzell <l_henzell@yahoo.com.au>
License: GPL-2+
Comment:
 This bitmap is the competition splash screen: a collage of the logos of the
 2007 shmup-dev.com "Autofire" competition and of its sponsors.  The GPL-2+
 grant above covers Linley Henzell's own contribution only.  The third-party
 logos it embeds are not his to license, which is why he excluded them from
 the grant ("The only change I'll need to make is removing the sponsors'
 banners at the start, because of course I can't use them in a GPL program")
 and said that the file may be deleted.
 .
 The game does not use it: the loading code in src/menu.c is commented out and
 the file is not part of gfx/ebdata.dat.  It is nevertheless shipped in the
 binary package, because debian/excellent-bifurcation.install copies the whole
 gfx/ directory.  It should be dropped from both the source and the binary
 package.

Files: debian/*
Copyright: 2007-2009 Miriam Ruiz <little_miry@yahoo.es>
 2009 Barry deFreese <bdefreese@debian.org>
 2011 Ansgar Burchardt <ansgar@debian.org>
 2011-2024 Vincent Cheng <vcheng@debian.org>
 2022 Boyuan Yang <byang@debian.org>
 2024-2026 Alexandre Detiste <tchet@debian.org>
License: GPL-2+

Files: debian/patches/cross.patch
Copyright: 2019 Helmut Grohne <helmut@subdivi.de>
License: GPL-2+

Files: debian/patches/fix_allegro_linker_flag.patch
Copyright: 2012 Andreas Rönnquist <gusnan@gusnan.se>
License: GPL-2+

Files: debian/patches/reproducible-build.patch
Copyright: 2016 Reiner Herrmann <reiner@reiner-h.de>
License: GPL-2+

License: GPL-2+
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.
 .
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 .
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <https://www.gnu.org/licenses/>.
 .
 On Debian systems, the complete text of version 2 of the GNU General
 Public License can be found in `/usr/share/common-licenses/GPL-2'.
