# Sablotron Guide and Reference

SablotSituation | Types
#### Summary Handle for manipulation of the Situation object.
#### Syntax
    typedef void *SablotSituation;
#### Description The Situation object is the very basic object you have to deal with. See the `.Usage`
#### See Also
Groups | [ Types ]
Entries | [ .Usage | SablotCreateSituation ]

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revision 03-06-30
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