<?xml version="1.0" ?>
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
  <!ENTITY kappname "&kmines;">
  <!ENTITY package "kdegames">
  <!ENTITY % addindex "IGNORE">
  <!ENTITY % Estonian  "INCLUDE"
> <!-- change language only here -->
]>

<book lang="&language;">

<bookinfo>
<title
>&kmines;i käsiraamat</title>

<authorgroup>
<author
><firstname
>Nicolas</firstname
> <surname
>Hadacek</surname
> <affiliation
> <address
><email
>hadacek@kde.org</email
></address>
</affiliation>
</author>
<author
><firstname
>Michael</firstname
> <surname
>McBride</surname
> <affiliation
><address
><email
>mmcbride@ematic.org</email
></address
></affiliation>
</author>
<othercredit role="developer"
><firstname
>Nicolas</firstname
> <surname
>Hadacek</surname
> <affiliation
> <address
><email
>hadacek@kde.org</email
></address>
</affiliation>
<contrib
>Arendaja</contrib>
</othercredit>
<othercredit role="reviewer"
><firstname
>Lauri</firstname
> <surname
>Watts</surname
> <affiliation
><address
><email
>lauri@kde.org</email
></address
></affiliation>
<contrib
>Korrigeerija</contrib>
</othercredit>
<othercredit role="translator"
><firstname
>Marek</firstname
><surname
>Laane</surname
><affiliation
><address
><email
>bald@online.ee</email
></address
></affiliation
><contrib
>Tõlge eesti keelde</contrib
></othercredit
> 
</authorgroup>

<copyright>
<year
>2000</year>
<holder
>Nicolas Hadacek, Michael McBride</holder>
</copyright>

<legalnotice
>&FDLNotice;</legalnotice>

<date
>2004-01-12</date>
<releaseinfo
>2.1.8</releaseinfo>

<abstract
><para
>&kmines; on &kde; versioon klassikalisest miiniotsimise mängust.</para
></abstract>

<keywordset>
<keyword
>KDE</keyword>
<keyword
>mäng</keyword>
<keyword
>miinide otsimine</keyword>
</keywordset>

</bookinfo>

<chapter id="introduction">
<title
>Sissejuhatus</title>

<para
>&kmines; is the classic Minesweeper game. You must uncover all the empty squares without blowing up a mine.</para>

<para
>When you uncover a square, a number appears: it indicates how many mines surround this square. If there is no number the neighboring squares are automatically uncovered. When you find a square that you are sure contains a mine, it is <emphasis
>very</emphasis
> useful to put a flag on it (by right-clicking).</para>

</chapter>

<chapter id="how-to-play">
<title
>Kuidas mängida</title>

<para
>You have to use the mouse and its three buttons to uncover or to flag the squares (with two-buttoned mice, clicking the <mousebutton
>middle</mousebutton
> button is generally achieved by simultaneously pressing the <mousebutton
>left</mousebutton
> and the <mousebutton
>right</mousebutton
> buttons). Here are the details:</para>

<itemizedlist>
<listitem
><para
>The <mousebutton
>left</mousebutton
> button will uncover a square. If there is a bomb below that square, the bomb will explode, and the game will be over.</para>
<para
>If there is not a bomb under the square, a number will appear. That is the number of neighboring squares that contain bombs. <quote
>Which ones?</quote
> you ask: That's the point of the game.</para>
<para
>For each square (excluding edge and corner squares), there are 8 neighboring squares.</para>
<para
>If none of the neighboring squares has a bomb, then a blank will be shown under the square, and all neighboring squares will be automatically uncovered.</para>
<note
><para
><mousebutton
>Left</mousebutton
> clicking a flagged square is safe and does nothing.</para
></note
></listitem>
<listitem
><para
>The <mousebutton
>right</mousebutton
> button will mark a square as containing a mine (by drawing a red flag on it) or, if the option is set, as being uncertain (by drawing a question mark on it). The uncertain tag can be useful when you are puzzled about the positions of mines.</para
></listitem>
<listitem
><para
>The <mousebutton
>middle</mousebutton
> button will clear the surrounding squares if the right number of squares is already flagged. It is very useful since it is much quicker than uncovering all individual squares.</para>
<warning
><para
>If your flags are not properly positioned, you will explode a bomb.</para
></warning
></listitem>
<listitem
><para
>Klõps <guiicon
>kollasel naerusuul</guiicon
> käivitab uue mängu.</para
></listitem>
</itemizedlist>

<note
><para
>Nii käib asi vaikimisi. Hiirenuppude tegevusi saab ümber määrata. Lähemat infot selle kohta vaata osast <link linkend="prefs"
>Mängu valikud</link
>.</para
></note>

<sect1 id="screen"
><title
>&kmines;i aken</title>

<screenshot>
<screeninfo
>&kmines;i aken</screeninfo>
<mediaobject>
<imageobject
><imagedata fileref="kmines1.png"
	     format="PNG"/></imageobject>
<textobject
><phrase
>&kmines;i aken</phrase
></textobject>
</mediaobject>
</screenshot>

<para
>&kmines;i aknas asuvad:</para>

<itemizedlist>
<listitem
><para
>Kast, mis näitab, mitu miini on veel märkimata. Iga kord, kui märgid lipukesega ära miini asukoha, number kahaneb.</para>
<note
><para
>Kast ei näita, kas oled miinid õigesti või valesti märkinud, vaid osutab ainult seda, kui palju miine on sul teoreetiliselt vaja veel märkida.</para
></note>
<para
>Toodud näites on jäänud märkida veel 10 miini.</para
></listitem>
<listitem
><para
>Kollane naerusuu. Sellel klõpsamine käivitab uue mängu. Kui kaotad mängu, tõmbub nägu nutuseks.</para
></listitem>
<listitem
><para
>The box on the right shows how much time this round has taken. The shortest time for each level is listed as the high score.</para
></listitem>
<listitem
><para
>The playing area. This will vary in size depending on the difficulty level of the game. In this example, it consists of 64 squares. This is where you play the game.</para
></listitem>
<!-- This doesn't seem to be there any more.
<listitem
><para
>A status line at the bottom of the window.  In this example, it
simply says <guilabel
>Game stopped</guilabel
>.</para
></listitem>
-->
</itemizedlist>
</sect1>
</chapter>

<chapter id="prefs"
><title
>Mängu valikud</title>
<para
>&kmines;i seadistamine käib menüükäsuga <menuchoice
> <guimenu
>Seadistused</guimenu
> <guimenuitem
>&kmines;i seadistamine</guimenuitem
> </menuchoice
>, mis avab seadistamisdialoogi.</para>

<screenshot>
<screeninfo
>&kmines;i seadistamine</screeninfo>
<mediaobject>
<imageobject
><imagedata fileref="kmines2.png" format="PNG"/></imageobject>
<textobject
><phrase
>&kmines;i seadistamine</phrase
></textobject>
</mediaobject>
</screenshot>

<para
>Dialoog koosneb kolmest osast.</para>

<variablelist>
<varlistentry>
<term
><guilabel
>Mäng</guilabel
></term>
<listitem>
<para
>The first option, labeled <guilabel
>Enable ? Mark</guilabel
>, determines whether you can mark squares as <quote
>questionable</quote
>. If this option is checked, then right clicking the mouse will first cause a square to be flagged. If you right click again on the same square, the flag will change to a <guiicon
>?</guiicon
>, to indicate you don't know if there is a bomb there or not. If you click again, the square will change back to blank.</para>

<para
>If there is not a mark in front of this option, the first <mousebutton
>right</mousebutton
> mouse click will change the square to a red flag. The second will make it blank again, thus skipping the <guiicon
>?</guiicon
> symbol.</para>

<para
>The next option down, labeled <guilabel
>Enable keyboard</guilabel
>, determines if the keyboard shortcuts will work while playing the game. The default keyboard shortcuts are given in <xref linkend="keys"/>, and can be changed by selecting <menuchoice
><guimenu
>Settings</guimenu
><guimenuitem
>Configure Shortcuts...</guimenuitem
></menuchoice
>.</para>

<note
><para
>The only keyboard shortcuts affected are those responsible for playing the game. Keyboard commands such as <guimenuitem
>New Game</guimenuitem
> and <guimenuitem
>Quit</guimenuitem
>, still work, regardless of this option.</para
></note>

<para
>The <guilabel
>Pause if windows lose focus</guilabel
> option will automatically pause the game if the &kmines; window loses focus. When the game is paused, the gameboard disappears, so you can't use pausing the game as a way to cheat!</para>

<para
>The <guilabel
>"Magic" reveal</guilabel
> option switches on <quote
>Magic reveal</quote
> mode. In this mode, &kmines; does most of the gameplay for you: If you have uncovered enough squares to be able to tell with certainty that a square contains a mine, &kmines; will automatically mark it as a mine, and perform an autoreveal on squares for which it has marked the correct number of mines. Note that when you have this mode switched on, your scores do not count as highscores.</para>


<para
>The last section of this tab allows you to change the action of each of the three mouse buttons. Your options are:</para>

<variablelist>
<varlistentry>
<term
>Näitab</term>
<listitem
><para
>This will reveal the contents of the square. If there is no bomb, then a number will appear. If there is a bomb under that square, then the bomb will explode, and the game will be over.</para
></listitem>
</varlistentry>
<varlistentry>
<term
>Paneb/võtab märgi</term>
<listitem
><para
>Clicking with this button on a square will mark/unmark with a red flag.</para
></listitem>
</varlistentry>
<varlistentry>
<term
>Automaatne näitamine</term>
<listitem
><para
>Clicking on a square with this button will automatically reveal all neighboring squares that are not marked with red flags. If one of those neighboring squares has a bomb under it, the bomb will explode, and the game will be over.</para
></listitem>
</varlistentry>

<varlistentry>
<term
>Paneb/võtab lipu</term>
<listitem
><para
>Clicking with this button on a square will cycle through blank, red flag, and question mark.</para
></listitem>
</varlistentry>

<varlistentry>
<term
>Paneb/võtab küsimärgi</term>
<listitem
><para
>Clicking with this button on a square will mark/unmark with a question mark.</para
></listitem>
</varlistentry>
</variablelist>
</listitem>
</varlistentry>

<varlistentry>
<term
><guilabel
>Välimus</guilabel
></term>
<listitem>
<para
>The top option, entitled <guilabel
>case size</guilabel
>, determines the size of each of the squares in the playing area. By default, they are set small. You may want to increase the size if you are working on a very high resolution monitor.</para>

<para
>Ülejäänud osa on seotud värvidega. Kohandamiseks klõpsa iga kirje kõrval asuvale värvinupule ning vali meelepärane uus värv.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><guilabel
>Mäng oma soovi kohaselt</guilabel
></term>
<listitem>
<para
>Ja lõpuks - kui sinu arvates ei paku olemasolevad variandid piisavalt pinget, võid mängu ka oma käe järgi üles ehitada. Liuguritega saab määrata mängulaua <guilabel
>laius</guilabel
>e, <guilabel
>kõrgus</guilabel
>e ja selle, kui suur osa (protsentuaalselt) mänguväljast on kaetud <guilabel
>miin</guilabel
>idega. Vaikimisi on mänguväljast miinide all 20 protsenti, nii et mängu saab tublisti raskemaks muuta.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
>Muutuste salvestamine</term>
<listitem
><para
>Once your changes are complete, click <guibutton
>OK</guibutton
> to make them permanent.</para>

<para
>Kui aga sa tegelikult midagi muuta ei tahtnudki, vaid soovisid niisama uudistada, siis vajuta nupule <guibutton
>Loobu</guibutton
>.</para>

<para
>If you click on <guilabel
>Default</guilabel
>, the default settings will be restored. Click <guilabel
>OK</guilabel
> to make these default changes permanent, or edit the settings some more.</para>
</listitem>
</varlistentry>
</variablelist>

</chapter>

<chapter id="command">
<title
>Käsud/kiirklahvid</title>

<para
>Allpool on lühidalt kirjeldatud kõiki menüüriba võimalusi.</para>

<sect1 id="game-menu">
<title
>Menüü <guimenu
>Mäng</guimenu
></title>

<para
>Menüü <guimenu
>Mäng</guimenu
> sisaldab viit kirjet.</para>

<variablelist>
<varlistentry>
<term
><menuchoice
><shortcut
> <keycombo action="simul"
>&Ctrl;<keycap
>N</keycap
></keycombo
> </shortcut
> <guimenu
>Mäng</guimenu
> <guimenuitem
>Uus</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Käivitab uue mängu.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><shortcut
> <keycombo action="simul"
>&Ctrl;<keycap
>N</keycap
></keycombo
> </shortcut
> <guimenu
>Mäng</guimenu
> <guimenuitem
>Paus</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Peatab mängu. See varjab mänguvälja (välistades petmisvõimaluse) ning toob nähtavale nupu, millele vajutades saab mängu jätkata.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><shortcut
> <keycombo action="simul"
>&Ctrl;<keycap
>H</keycap
></keycombo
> </shortcut
> <guimenu
>Mäng</guimenu
> <guimenuitem
>Näita rekordeid</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Näitab iga raskusastme edetabelit (kiiremaid aegu).</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><shortcut
> <keycombo action="simul"
>&Ctrl;<keycap
>Q</keycap
></keycombo
> </shortcut
> <guimenu
>Mäng</guimenu
> <guimenuitem
>Välju</guimenuitem
> </menuchoice
></term>
<listitem
><para
><action
>Lõpetab</action
> &kmines;i töö.</para
></listitem>
</varlistentry>
</variablelist>
</sect1>

<sect1 id="move-menu"
><title
>Menüü <guimenu
>Käik</guimenu
></title>
<variablelist>

<varlistentry>
<term
><menuchoice
><shortcut
> <keycap
>H</keycap
> </shortcut
> <guimenu
>Käik</guimenu
> <guimenuitem
>Vihje</guimenuitem
> </menuchoice
></term>
<listitem
><para
>If you use this item, you will get a hint about where you should click next. If you do that your score will not be added to the high-scores.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Lahenda</guimenuitem
> </menuchoice
></term>
<listitem
><para
>See püüab käesoleva mängu lahendada.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Lahendamise hinnang...</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Näitab dialoogi, mis arvutab käesoleva mängu tüübi lahendamise tõenäosuse.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Vaata logi</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Näitab dialoogi viimase mängu logiga.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Mängi logi</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Mängib käesolevat logi.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Salvesta logi...</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Näitab käesoleva logi salvestamise dialoogi.</para>
</listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Käik</guimenu
> <guimenuitem
>Lae logi...</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Näitab logi laadimise dialoogi.</para>
</listitem>
</varlistentry>

</variablelist>
</sect1>

<sect1 id="settings-menu"
><title
>Menüü <guimenu
>Seadistused</guimenu
></title>
<variablelist>
<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guimenuitem
>Menüüriba näitamine</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Kui see võimalus on lubatud, on menüüriba näha, vastasel juhul on see varjatud.</para>
<note
><para
>Varjatud menüüriba nägemiseks klõpsa kuskil mänguväljal hiire parema nupuga. See avab väikese menüü, kust tuleb valida võimalus <guimenuitem
>Menüüriba näitamine</guimenuitem
> ja see ilmubki taas nähtavale.</para
></note
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guisubmenu
>Mängu tüüp</guisubmenu
> </menuchoice
></term>
<listitem>
<para
>Võimaldab alammenüüst valida mängu raskusastme.</para>
<para
>There are three default levels of difficulty: <guimenuitem
>Easy</guimenuitem
> (64 squares, 10 mines), <guimenuitem
>Normal</guimenuitem
> (256 squares, 40 mines), and <guimenuitem
>Expert</guimenuitem
> (480 squares, 99 mines). There is also a <guimenuitem
>Custom...</guimenuitem
> level settings.</para>
<para
>Kui valid võimaluse <guimenuitem
>Soovikohane...</guimenuitem
>, kasutatakse väärtusi, mille oled määranud dialoogis <guimenuitem
>&kmines;i seadistamine</guimenuitem
>.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guimenuitem
>Kiirklahvide seadistamine...</guimenuitem
></menuchoice
></term>
<listitem
><para
>This item lets you change the keyboard shortcuts used by &kmines;.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guimenuitem
>Märguannete seadistamine...</guimenuitem
></menuchoice
></term>
<listitem
><para
>This item displays a standard &kde; notifications configuration dialog, where you can change the notifications (sounds, visible messages, &etc;) used by &kmines;.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guimenuitem
>Rekordite seadistamine...</guimenuitem
></menuchoice
></term>
<listitem
><para
>Siin saab muuta oma <guilabel
>hüüdnime</guilabel
> ning anda enda kohta (loodetavasti tabava) <guilabel
>kommentaar</guilabel
>i, mida näidatakse edetabelis. Võimalik on ära märkida ka kastike <guilabel
>Globaalsete rekordite kasutamine</guilabel
>, mis võimaldab võrrelda oma taset teiste &kmines;i mängijatega võrgus asuval edetabeliserveril.</para
></listitem>
</varlistentry>

<varlistentry>
<term
><menuchoice
><guimenu
>Seadistused</guimenu
> <guimenuitem
>&kmines;i seadistamine</guimenuitem
> </menuchoice
></term>
<listitem
><para
>Võimaldab kohandada mängu seadistusi. Täpsemalt vaata selle kohta osa <link linkend="prefs"
>Mängu seadistused</link
>.</para
></listitem>
</varlistentry>

</variablelist>
</sect1>

<sect1 id="help-menu">
<title
>Menüü <guimenu
>Abi</guimenu
></title>
&help.menu.documentation; </sect1>

<sect1 id="keys"
><title
>Default Keyboard Shortcuts</title>
<para
>The following table shows you the default keyboard shortcuts.</para>


<table>
<title
>Keyboard Shortcuts</title>
<tgroup cols="2">
<thead
><row
><entry
>Klahv</entry
><entry
>Tegevus</entry
></row
></thead>
<tbody>
<row
><entry
><keycap
>Nooled</keycap
></entry
><entry
>Liigutavad kursorit mänguväljal.</entry
></row>
<row
><entry
><keycap
>PageDown</keycap
></entry
><entry
>Move to bottom edge</entry
></row>
<row
><entry
><keycap
>PageUp</keycap
></entry
><entry
>Move to top edge</entry
></row>
<row
><entry
><keycap
>Home</keycap
></entry
><entry
>Move to left edge</entry
></row>
<row
><entry
><keycap
>End</keycap
></entry
><entry
>Move to right edge</entry
></row>
<row
><entry
><keycap
>Tühik</keycap
></entry
><entry
>Reveal square.</entry
></row>
<row
><entry
><keycap
>W</keycap
></entry
><entry
>Mark square as mine</entry
></row>
<row
><entry
><keycap
>Return</keycap
></entry
><entry
>Automatically reveal all surrounding squares not marked by a flag.</entry
></row>
<row
><entry
><keycombo action="simul"
>&Ctrl;<keycap
>N</keycap
></keycombo
></entry
><entry
>Uus mäng</entry
></row>
<row
><entry
><keycap
>P</keycap
></entry
><entry
>Paus</entry
></row>
<row
><entry
><keycombo action="simul"
>&Ctrl;<keycap
>Q</keycap
></keycombo
></entry
><entry
>&kmines;i töö lõpetamine</entry
></row>
<row
><entry
><keycombo action="simul"
>&Shift;<keycap
>F1</keycap
></keycombo
></entry
><entry
>What's This Help</entry
></row>

</tbody>
</tgroup>
</table>

<para
>Neid klahviseoseid saab muuta menüükäsuga <menuchoice
> <guimenu
>Seadistused</guimenu
> <guimenuitem
>Kiirklahvide seadistamine</guimenuitem
> </menuchoice
>.</para>

</sect1>

</chapter>

<chapter id="credits"
><title
>Autorid ja litsents</title>

<para
>&kmines; </para>
<para
>Program copyright 1996-2000 &Nicolas.Hadacek; &Nicolas.Hadacek.mail;</para>
<para
>Documentation copyright 2000 &Nicolas.Hadacek; &Nicolas.Hadacek.mail;</para>
<para
>Documentation updated for &kde; 2.0 by &Mike.McBride; &Mike.McBride.mail;</para>
<para
>Some changes for &kde; 3.2 by &Philip.Rodrigues; &Philip.Rodrigues.mail;</para>
<para
>Tõlge eesti keelde: Marek Laane <email
>bald@online.ee</email
></para
> 
&underFDL; &underGPL; </chapter>

<appendix id="installation">
<title
>Paigaldamine</title>

<sect1 id="getting-kmines">
<title
>&kmines;i hankimine</title>
&install.intro.documentation; </sect1>

<sect1 id="compilation">
<title
>Kompileerimine ja paigaldamine</title>
&install.compile.documentation; </sect1>
</appendix>


</book>
<!--
Local Variables:
mode: sgml
sgml-omittag: nil
sgml-shorttag: t
End:
-->


