# The &kmahjongg; Handbook

&John.Hayes; &John.Hayes.mail;
&Mathias.Mueller; &Mathias.Mueller.mail;
&Albert.Astals.Cid; &Albert.Astals.Cid.mail;
&David.Black; &David.Black.mail;
&Michael.Haertjens; &Michael.Haertjens.mail;
&Osvaldo.Stark; &Osvaldo.Stark.mail;
&Benjamin.Meyer; &Benjamin.Meyer.mail;
2005
John Hayes
&FDLNotice;
2005-08-14
0.7.6

&kmahjongg; is a game similar to famous oriental game Mahjongg.

KDE
kdegames
KMahjongg
Mahjongg

## Introduction

&kmahjongg; is a game similar to the famous oriental game Mahjongg. The purpose of the game is to remove all of the tiles from the gameboard. Tiles are removed by matching tiles in pairs. The matched tiles must have a free side on the left or on the right. Please report any problems or feature requests to the &kde; mailing lists.

## Gameplay

### Starting a New Game

When &kmahjongg; is started, the board is setup and the game timer is started, waiting for your first move. A new game can be started from selecting Game New or pressing &Ctrl;N .

There is also the option of starting a specific number games. All of the games are numbered and they are randomly selected from Game New .

A specific number game can be started by selecting Game New Numbered Game

### Aim of the Game

The purpose of the game is to remove all of the tiles from the gameboard. Tiles are removed by matching tiles in pairs, which then disappear. The matched tiles must have a free side on the left or on the right.

### Playing the Game

Locate and select with the mouse, matching tiles that have a free side on the left or right side. The tiles disappear as they are selected and matched.

There are two options to help find matching tiles that have a free side. One option is to get a hint by selecting Move Hint or pressing H which will flash a pair of matching tiles. The second option is to activate Settings Show Matching Tiles , which will highlight the selected tile and flash any matching tiles that have a free side with each move. No additional tiles will be highlighted if there are no matching tiles with a free side.

### The Game Screen

A screenshot of &kmahjongg; Screenshot

A quick explanation of the parts of the game screen...

Game Screen

  The Game screen is in the center of the screen and is the largest section of the window. The background is populated with the game tiles.

Game Timer

  The Game Timer is located on the top right of the screen. The timer keeps track of the elapsed time from the start of the game until the game is finished.

Statusbar

  The Statusbar is located at the bottom of the screen, and contains three panes. The first pane lists the removed/total tiles and the number of matching tiles that have free sides. The second pane gives the sequence number of the game you are playing. In the last pane lets the player know when the game is ready.

## Configuration and Default Keybindings

The configuration options are as follows:

### Configure KMahjongg

Configure Dialog
Configure Dialog

Settings Configure KMahjong... opens the Configure KMahjong Dialog.

#### General options

Show removed tiles

  Places a grid to the right of the gameboard where matching tiles are stacked after being removed from the gameboard. Here's a screenshot of &kmahjongg; showing removed tiles. Removed tiles.

Generate solvable games

  Selects only games that can be solved when you start a new game.

Play winning animation

  Shows a replay of all moves when you win a game.

#### Tiles options

Draw shadows

  Draws shadows on the tiles to give a 3D appearance.

Use mini-tiles

  Sets the tile size to small.

#### Background options

Scaled

  Scales the background image.

Tiled

  Tiles the background image.

### Default Keybindings

Settings Configure Shortcuts... allows you to change the default keyboard bindings.

Keybindings Configure Dialog
Keybindings Configure Dialog

The default kebindings are as follows:

D

  Places the game in Demo mode.

H

  Gives you a hint by flashing two matching tiles.

F1

  Displays this handbook.

&Ctrl;O

  Loads a previously saved game.

&Ctrl;N

  Starts a new game.

P

  Pauses or resumes a game.

&Ctrl;Q

  Quits the game.

&Ctrl;&Shift;Z

  Move redo.

F5

  Restart the game.

&Ctrl;S

  Saves the game.

&Ctrl;H

  Show the highscores.

&Ctrl;Z

  Move undo.

&Shift;F1

  Invokes the KDE Help system starting at the KMahjongg help pages. (this document).

## Command Reference

### The main &kmahjongg; window

A screenshot of &kmahjongg;
Screenshot

#### The Game Menu

&Ctrl;N Game New

  Starts a new game.

&Ctrl;O Game Load...

  Loads a saved game.

F5 Game Restart Game

  Restarts the numbered game being played.

Game New Numbered Game...

  Starts a specific numbered game. Start a Numbered Game Dialog Start a Numbered Game Dialog

Game Open Theme...

  Allows you to load a theme with different backgrounds and tile styles. Load Theme Dialog Load Theme Dialog

  The available options:

  - default (shown)

  - pirates

Game Open Tileset...

  Allows you to load a different tileset. Open Tileset Dialog Open Tileset Dialog

  The available options:

  - default (shown)

  - pirates

  - traditional

Game Open Background...

  Allows you to load a different background image. Load Background Dialog Load Background Dialog

  The available options:

  - default (shown)

  - haze

  - pirates

  - slate

  - wood

Game Open Layout...

  Allows you to load a different tile layout. Load Layout Dialog Load Layout Dialog

  The available options:

  - default (shown)

  - cross

  - pirates

  - pyramid

  - stax

  - tower

  - triangle

&Ctrl;S Game Save

  Saves the current game.

Game Save Theme...

  Saves the current theme.

P Game Pause

  Pauses or resumes the game. While the game is paused, all tiles are hidden.

&Ctrl;H Game Show Highscores

  Shows the highscore list. Show Highscores Show Highscores

  When your game scores exceed the top ten scores listed, you are prompted to enter your name.

&Ctrl;Q Game Quit

  Quits &kmahjongg;.

#### Edit Menu

Edit Board Editor

  Opens the gameboard editor. Gameboard Editor Gameboard Editor

  The gameboard editor lets you create your own tile layouts for gameplay.

#### Move Menu

&Ctrl;Z Move Undo

  Undo your last move.

&Ctrl;&Shift;Z Move Redo

  Redo a move the was undone.

H Move Hint

  Gives a Hint by flashing a matching pair of tiles.

D Move Demo

  Starts the game Demo mode.

Move Shuffle

  Shuffles the tiles on the board.

#### Settings Menu

Settings Hide Toolbar

  Hides the Toolbar.

Settings Show Toolbar

  Shows the Toolbar.

Settings Hide Statusbar

  Hides the Statusbar.

Settings Show Statusbar

  Shows the Statusbar.

Settings Hide Matching Tiles

  Hides matching tiles by not flashing the matching free tiles when a tile is selected.

Settings Show Matching Tiles

  Shows matching tiles by flashing all matching free tiles when a tile is selected.

#### The Help Menu

&help.menu.documentation;

## Credits and License

&kmahjongg; for KDE

Program Copyright © 1997 &Mathias.Mueller; &Mathias.Mueller.mail;

Contributors:

- &David.Black; &David.Black.mail;

- &Michael.Haertjens; &Michael.Haertjens.mail;

- &Osvaldo.Stark; &Osvaldo.Stark.mail;

- &Benjamin.Meyer; &Benjamin.Meyer.mail;

- &Albert.Astals.Cid; &Albert.Astals.Cid.mail;

Documentation Copyright © 2005 &John.Hayes; &John.Hayes.mail;

&underFDL;

&underGPL;