#!BPY

"""
Name: 'BlenderLipSynchro'
Blender: 242
Group: 'Animation'
Tooltip: 'Import phonemes from Papagayo or JLipSync for lip synchronization'
"""

__author__ = "Dienben: Benoit Foucque dienben_mail@yahoo.fr"
__url__ = ["blenderLipSynchro Blog, http://blenderlipsynchro.blogspot.com/",
"Papagayo (Python), http://www.lostmarble.com/papagayo/index.shtml",
"JLipSync (Java), http://jlipsync.sourceforge.net/"]
__version__ = "2.0"
__bpydoc__ = """\
Description:

This script imports Voice Export made by Papagayo or JLipSync and maps the export with your shapes.

Usage:

Import a Papagayo or JLipSync voice export file and link it with your shapes.

Note:<br>
- Naturally, you need files exported from one of the supported lip synching
programs. Check their sites to learn more and download them.

"""

# --------------------------------------------------------------------------
# BlenderLipSynchro
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# -------------------------------------------------------------------------- 



#il y a 3 etapes
#la deuxieme on charge le dictionnaire de correspondance
#la troisieme on fait le choix des correpondance
#la quatrieme on construit les cles a partir du fichiers frame

#there are 3 stages
#the second one load the mapping dictionnary 
#the tird make the mapping
#the fourth make the key in the IPO Curve

#voici mes differents imports
#the imports
import os
import Blender

from Blender import Ipo
from Blender.Draw import *
from Blender.BGL import *
from Blender.sys import basename



#ici commencent mes fonctions
#here begin my functions
#cette fonction trace l'interface graphique
#this functions draw the User interface
def trace():
	#voici mes variables pouvant etre modifie
	#my variables
	global nbr_phoneme, mon_fichier_dico
	global let01, let02, let03, let04,let05, let06, let07, let08, let09, let10
	global let11, let12, let13, let14,let15, let16, let17, let18, let19, let20
	global let21, let22, let23, let24

	global let01selectkey,let02selectkey,let03selectkey,let04selectkey,let05selectkey
	global let06selectkey,let07selectkey,let08selectkey,let09selectkey,let10selectkey,let11selectkey
	global let12selectkey,let13selectkey,let14selectkey,let15selectkey,let16selectkey,let17selectkey
	global let18selectkey,let19selectkey,let20selectkey,let21selectkey,let22selectkey,let23selectkey
	global let24selectkey

	glClearColor(0.4,0.5,0.6 ,0.0)
	glClear(GL_COLOR_BUFFER_BIT)

	glColor3d(1,1,1)
	glRasterPos2i(87, 375)
	Text("Blendersynchro V 2.0")
	glColor3d(1,1,1)
	glRasterPos2i(84, 360)
	Text("Programming: Dienben")

	glColor3d(0,0,0)
	glRasterPos2i(13, 342)
	Text("Lip Synchronization Tool")
	glColor3d(0,0,0)
	glRasterPos2i(13, 326)
	Text("Thanks to Chris Clawson and Liubomir Kovatchev")

	glColor3d(1,1,1)
	glRasterPos2i(5, 320)
	Text("_______________________________________________________")
	glColor3d(0,0,0)
	glRasterPos2i(6, 318)
	Text("_______________________________________________________")


	if (etape==1):
		#cette etape permet de choisi la correspondance entre les phonemes et les cles
		#this stage offer the possibility to choose the mapping between phonems and shapes

		glColor3d(1,1,1)
		glRasterPos2i(140, 300)
		Text("Objet: "+Blender.Object.GetSelected()[0].getName() )

		glColor3d(1,1,1)
		glRasterPos2i(5, 215)
		Text("Assign phonems to shapes:")

		#on mesure la taille de la liste de phonemes
		#this is the lenght of the phonem list
		nbr_phoneme=len(liste_phoneme)

		#on dessine les listes de choix
		#we draw the choice list

		#
		if (nbr_phoneme > 0):
			let01 = String(" ", 4, 5, 185, 30, 16, liste_phoneme[0], 3)
			glColor3d(0,0,0)
			glRasterPos2i(40, 188)
			Text("=")
			let01selectkey = Menu(key_menu, 50, 50, 185, 70, 16, let01selectkey.val)

        #
		if (nbr_phoneme > 1):
			let02 = String(" ", 4, 150, 185, 30, 16, liste_phoneme[1], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 188)
			Text("=")
			let02selectkey = Menu(key_menu, 51, 195, 185, 70, 16, let02selectkey.val)

        #
		if (nbr_phoneme > 2):
			let03 = String(" ", 4, 5, 165, 30, 16, liste_phoneme[2], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 168)
			Text("=")
			let03selectkey = Menu(key_menu, 52, 50, 165, 70, 16, let03selectkey.val)

        #
		if (nbr_phoneme > 3):
			let04 = String(" ", 4, 150, 165, 30, 16, liste_phoneme[3], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 168)
			Text("=")
			let04selectkey = Menu(key_menu, 53, 195, 165, 70, 16, let04selectkey.val)

	#
		if (nbr_phoneme > 4):
			let05 = String(" ", 4, 5, 145, 30, 16, liste_phoneme[4], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 148)
			Text("=")
			let05selectkey = Menu(key_menu, 54, 50, 145, 70, 16, let05selectkey.val)

		#
		if (nbr_phoneme > 5):
			let06 = String(" ", 4, 150, 145, 30, 16, liste_phoneme[5], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 148)
			Text("=")
			let06selectkey = Menu(key_menu, 55, 195, 145, 70, 16, let06selectkey.val)

	#
		if (nbr_phoneme > 6):
			let07 = String(" ", 4, 5, 125, 30, 16, liste_phoneme[6], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 128)
			Text("=")
			let07selectkey = Menu(key_menu, 56, 50, 125, 70, 16, let07selectkey.val)

		#
		if (nbr_phoneme > 7):
			let08 = String(" ", 4, 150, 125, 30, 16, liste_phoneme[7], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 128)
			Text("=")
			let08selectkey = Menu(key_menu, 57, 195, 125, 70, 16,let08selectkey.val)

		#
		if (nbr_phoneme > 8):
			let09 = String(" ", 4, 5, 105, 30, 16, liste_phoneme[8], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 108)
			Text("=")
			let09selectkey = Menu(key_menu, 58, 50, 105, 70, 16,let09selectkey.val)

		#
		if (nbr_phoneme > 9):
			let10 = String(" ", 4, 150, 105, 30, 16, liste_phoneme[9], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 108)
			Text("=")
			let10selectkey = Menu(key_menu, 59, 195, 105, 70, 16, let10selectkey.val)

		#
		if (nbr_phoneme > 10):
			let11 = String(" ", 4, 5, 85, 30, 16, liste_phoneme[10], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 88)
			Text("=")
			let11selectkey = Menu(key_menu, 60, 50, 85, 70, 16, let11selectkey.val)

		#
		if (nbr_phoneme > 11):
			let12 = String(" ", 4, 150, 85, 30, 16, liste_phoneme[11], 2)
			glColor3d(0,0,0)
			Text("=")
			let12selectkey = Menu(key_menu, 61, 195, 85, 70, 16, let12selectkey.val)

		#
		if (nbr_phoneme > 12):
			let13 = String(" ", 4, 5, 65, 30, 16, liste_phoneme[12], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 68)
			Text("=")
			let13selectkey = Menu(key_menu, 62, 50, 65, 70, 16, let13selectkey.val)

		#
		if (nbr_phoneme > 13):
			let14 = String(" ", 4, 150, 65, 30, 16, liste_phoneme[13], 2)
			glColor3d(0,0,0)
			glRasterPos2i(185, 68)
			Text("=")
			let14selectkey = Menu(key_menu, 63, 195, 65, 70, 16, let14selectkey.val)

		#
		if (nbr_phoneme > 14):
			let15 = String(" ", 4, 5, 45, 30, 16, liste_phoneme[14], 2)
			glColor3d(0,0,0)
			glRasterPos2i(40, 48)
			Text("=")
			let15selectkey = Menu(key_menu, 64, 50, 45, 70, 16, let15selectkey.val)

		#
		if (nbr_phoneme > 15):
			let16 = String(" ", 4, 150, 45, 30, 16, liste_phoneme[15], 2)
			glColor3d(0,0,0)						        
			glRasterPos2i(185, 48)
			Text("=")
			let16selectkey = Menu(key_menu, 65, 195, 45, 70, 16, let16selectkey.val)

		#
		if (nbr_phoneme > 16):
			let17 = String(" ", 4, 295, 185, 30, 16, liste_phoneme[16], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 188)
			Text("=")
			let17selectkey = Menu(key_menu, 66, 340, 185, 70, 16, let17selectkey.val)

		#
		if (nbr_phoneme > 17):
			let18 = String(" ", 4, 440, 185, 70, 16, liste_phoneme[17], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 188)
			Text("=")
			let18selectkey = Menu(key_menu, 67, 525, 185, 70, 16, let18selectkey.val)

		#
		if (nbr_phoneme > 18):
			let19 = String(" ", 4, 295, 165, 30, 16, liste_phoneme[18], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 168)
			Text("=")
			let19selectkey = Menu(key_menu, 68, 340, 165, 70, 16, let19selectkey.val)

		#
		if (nbr_phoneme > 19):
			let20 = String(" ", 4, 440, 165, 70, 16, liste_phoneme[19], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 168)
			Text("=")
			let20selectkey = Menu(key_menu, 69, 525, 165, 70, 16, let20selectkey.val)

		#
		if (nbr_phoneme > 20):
			let21 = String(" ", 4, 295, 145, 30, 16, liste_phoneme[20], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 148)
			Text("=")
			let21selectkey = Menu(key_menu, 70, 340, 145, 70, 16, let21selectkey.val)

		#
		if (nbr_phoneme > 21):
			let22 = String(" ", 4, 440, 145, 70, 16, liste_phoneme[21], 8)
			glColor3d(0,0,0)						        
			glRasterPos2i(515, 148)
			Text("=")
			let22selectkey = Menu(key_menu, 71, 525, 145, 70, 16, let22selectkey.val)

		#
		if (nbr_phoneme > 22):
			let23 = String(" ", 4, 295, 125, 30, 16, liste_phoneme[22], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 128)
			Text("=")
			let23selectkey = Menu(key_menu, 72, 340, 125, 70, 16,let23selectkey.val)

		#
		if (nbr_phoneme > 23):
			let24 = String(" ", 4, 440, 125, 70, 16, liste_phoneme[23], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 128)
			Text("=")
			let24selectkey = Menu(key_menu, 73, 525, 125, 70, 16, let24selectkey.val)

		#
		if (nbr_phoneme > 24):
			let25 = String(" ", 4, 295, 105, 30, 16, liste_phoneme[24], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 108)
			Text("=")
			let25selectkey = Menu(key_menu, 74, 340, 105, 70, 16, let25selectkey.val)

		#
		if (nbr_phoneme > 25):
			let26 = String(" ", 4, 440, 105, 70, 16, liste_phoneme[25], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 108)
			Text("=")
			let26selectkey = Menu(key_menu, 75, 525, 105, 70, 16,let26selectkey.val)

		#
		if (nbr_phoneme > 26):
			let27 = String(" ", 4, 295, 85, 30, 16, liste_phoneme[26], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 88)
			Text("=")
			let27selectkey = Menu(key_menu, 76, 340, 85, 70, 16, let27selectkey.val)

		#
		if (nbr_phoneme > 27):
			let28 = String(" ", 4, 440, 85, 70, 16, liste_phoneme[27], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 88)
			Text("=")
			let28selectkey = Menu(key_menu, 77, 525, 85, 70, 16,let28selectkey.val)

		#
		if (nbr_phoneme > 28):
			let29 = String(" ", 4, 295, 65, 30, 16, liste_phoneme[28], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 68)
			Text("=")
			let29selectkey = Menu(key_menu, 78, 340, 65, 70, 16, let29selectkey.val)

		#
		if (nbr_phoneme > 29):
			let30 = String(" ", 4, 440, 65, 70, 16, liste_phoneme[29], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 68)
			Text("=")
			let30selectkey = Menu(key_menu, 79, 525, 65, 70, 16, let30selectkey.val)

		#
		if (nbr_phoneme > 30):
			let31 = String(" ", 4, 295, 45, 30, 16, liste_phoneme[30], 2)
			glColor3d(0,0,0)
			glRasterPos2i(330, 48)
			Text("=")
			let31selectkey = Menu(key_menu, 80, 340, 45, 70, 16, let31selectkey.val)

		#
		if (nbr_phoneme > 31):
			let32 = String(" ", 4, 440, 45, 70, 16, liste_phoneme[31], 8)
			glColor3d(0,0,0)
			glRasterPos2i(515, 48)
			Text("=")
			let32selectkey = Menu(key_menu, 81, 525, 45, 70, 16, let32selectkey.val)

		Button("Go", 3, 155, 5, 145, 22)
	
	if (etape==2):
		glColor3d(1,1,1)
		glRasterPos2i(125, 200)
		Text("Operation Completed")

	if (etape==0):
		glColor3d(1,1,1)
		glRasterPos2i(125, 200)
		Text("Please select a Mesh'Object and Create all the IPO Curves for your Shapes")

	if (etape==3):
		#this stage permits to load a custom dictionnary
		load_file_text = "Load File"
		if mon_fichier_dico:
			Button("Import Loaded File", 2, 5, 5, 145, 22)
			glColor3d(1,1,1)
			glRasterPos2i(6, 50)
			Text("loaded file: %s" % basename(mon_fichier_dico))
			load_file_text = "Choose Another File"
		Button(load_file_text, 8, 125, 180, 145, 22)

	glRasterPos2i(6, 40)
	Text("_______________________________________________________")
	glColor3d(0,0,0)
	glRasterPos2i(6, 38)
	Text("_______________________________________________________")
	
	Button("Exit", 1, 305, 5, 80, 22)



#cette fonction sur evenement quite en cas d'ESC
#this functions catch the ESC event and quit
def event(evt,val):
    	if (evt == ESCKEY and not val): Exit()

#cette fonction gere les evenements
#the event functions
def bevent(evt):
	global etape,soft_type,liste_phoneme,dico_phoneme_export

	if (evt == 1):
		Exit()
	
	elif (evt == 2):
		#c'est l'import du dictionnaire
		#we create and import the dictionnary
		lecture_chaine(mon_fichier_dico,dico_phoneme_export)
		construction_dictionnaire_phoneme()
		#we change the stage
		etape=1
	
	elif (evt == 3):
		#c'est l'import
		#we import 
		lecture_chaine(mon_fichier_export,dico_phoneme_export)
		construction_dico_correspondance()
		construction_lipsynchro()
		#on change d'etape
		#we change the stage
		etape=2
		
	elif (evt == 8):
		#we choose the file
		Blender.Window.FileSelector(selectionner_fichier,"Select File")
		
	Blender.Redraw()

#cette fonction recupere le nom et le chemin du fichier dictionnaire
#we catch the name and the path of the dictionnary
def selectionner_fichier(filename):
	global mon_fichier_dico,mon_fichier_export
	mon_fichier_dico=filename
	mon_fichier_export=filename

#fonction de lecture de la liste frame phoneme
#we read the frame and phonems
def lecture_chaine(fichier,liste):
	mon_fichier=open(fichier)
	#je lis la premiere ligne qui contiens la version de moho
	#first, we read the moho version
	mon_fichier.readline()

	#je lis jusqu'a la fin
	#then we read until the end of the file
	while 1:
		ma_ligne=mon_fichier.readline()
		if ma_ligne=='':
			break
		decoup=ma_ligne.split()
		liste[decoup[0]]=decoup[1]
	print liste




#fonction qui construit la liste dictionnaire simple
#we make the dictionnary
def construction_dictionnaire_phoneme():
	global liste_phoneme
	index_liste=0
	#je transforme mon dictionnaire en list de tulpes
	#we transform the list in tulpes
	ma_liste=dico_phoneme_export.items()
	#je parcours ma liste a la recherche d'elements non existant
	#we read the list to find non existing elements
	print dico_phoneme
	for index in range(len(ma_liste)):
		if ma_liste[index][1] not in liste_phoneme:
			liste_phoneme[index_liste:index_liste]=[ma_liste[index][1]]
			index_liste=index_liste+1
	print liste_phoneme


#cette fonction recupere les courbes cible 
#this functon catch the IPO curve
def recuperation_courbe():
	global key_menu,dico_key

	#on recupere le nom des shapes
	#we catch the shapes
	key=Blender.Object.GetSelected()[0].getData().getKey().getBlocks()
	for n in range(len(key)):
		#on vire la première cle (en effet basic n'est pas une cle en tant que telle)
		#we threw away the basic shapes
		if (n>0):
			key_menu=key_menu+key[n].name + " %x" + str(n-1) + "|"
			dico_key[str(n-1)]=Blender.Object.GetSelected()[0].getData().getKey().getIpo().getCurves()[n-1]
	
	
	print "dico_key"
	print dico_key
	print 'end dico_key'

#cette fonction construit un dictionnaire de correspondance entre les phonemes prononces et les cles a utiliser
#we make the dictionnary for the mapping between shapes and phonems
def construction_dico_correspondance():
	global dico_correspondance
	#je parcours les phonemes
	#we read the phonems
	if (nbr_phoneme>0):
		dico_correspondance[liste_phoneme[0]]=dico_key[str(let01selectkey.val)]
	if (nbr_phoneme>1):
		dico_correspondance[liste_phoneme[1]]=dico_key[str(let02selectkey.val)]
	if (nbr_phoneme>2):
		dico_correspondance[liste_phoneme[2]]=dico_key[str(let03selectkey.val)]
	if (nbr_phoneme>3):
	        dico_correspondance[liste_phoneme[3]]=dico_key[str(let04selectkey.val)]
	if (nbr_phoneme>4):
		dico_correspondance[liste_phoneme[4]]=dico_key[str(let05selectkey.val)]
	if (nbr_phoneme>5):
		dico_correspondance[liste_phoneme[5]]=dico_key[str(let06selectkey.val)]
	if (nbr_phoneme>6):
		dico_correspondance[liste_phoneme[6]]=dico_key[str(let07selectkey.val)]
	if (nbr_phoneme>7):
		dico_correspondance[liste_phoneme[7]]=dico_key[str(let08selectkey.val)]
	if (nbr_phoneme>8):
		dico_correspondance[liste_phoneme[8]]=dico_key[str(let09selectkey.val)]
	if (nbr_phoneme>9):
		dico_correspondance[liste_phoneme[9]]=dico_key[str(let10selectkey.val)]
	if (nbr_phoneme>10):
		dico_correspondance[liste_phoneme[10]]=dico_key[str(let11selectkey.val)]
	if (nbr_phoneme>11):
		dico_correspondance[liste_phoneme[11]]=dico_key[str(let12selectkey.val)]
	if (nbr_phoneme>12):
		dico_correspondance[liste_phoneme[12]]=dico_key[str(let13selectkey.val)]
	if (nbr_phoneme>13):
		dico_correspondance[liste_phoneme[13]]=dico_key[str(let14selectkey.val)]
	if (nbr_phoneme>14):
		dico_correspondance[liste_phoneme[14]]=dico_key[str(let15selectkey.val)]
	if (nbr_phoneme>15):
		dico_correspondance[liste_phoneme[15]]=dico_key[str(let16selectkey.val)]
	if (nbr_phoneme>16):
		dico_correspondance[liste_phoneme[16]]=dico_key[str(let17selectkey.val)]
	if (nbr_phoneme>17):
		dico_correspondance[liste_phoneme[17]]=dico_key[str(let18selectkey.val)]
	if (nbr_phoneme>18):
		dico_correspondance[liste_phoneme[18]]=dico_key[str(let19selectkey.val)]
	if (nbr_phoneme>19):
		dico_correspondance[liste_phoneme[19]]=dico_key[str(let20selectkey.val)]
	if (nbr_phoneme>20):
		dico_correspondance[liste_phoneme[20]]=dico_key[str(let21selectkey.val)]
	if (nbr_phoneme>21):
		dico_correspondance[liste_phoneme[21]]=dico_key[str(let22selectkey.val)]
	if (nbr_phoneme>22):
		dico_correspondance[liste_phoneme[22]]=dico_key[str(let23selectkey.val)]
	if (nbr_phoneme>23):
		dico_correspondance[liste_phoneme[23]]=dico_key[str(let24selectkey.val)]
	if (nbr_phoneme>24):
		dico_correspondance[liste_phoneme[24]]=dico_key[str(let25selectkey.val)]
	if (nbr_phoneme>25):
		dico_correspondance[liste_phoneme[25]]=dico_key[str(let26selectkey.val)]
	if (nbr_phoneme>26):
		dico_correspondance[liste_phoneme[26]]=dico_key[str(let27selectkey.val)]
	if (nbr_phoneme>27):
		dico_correspondance[liste_phoneme[27]]=dico_key[str(let28selectkey.val)]
	if (nbr_phoneme>28):
		dico_correspondance[liste_phoneme[28]]=dico_key[str(let29selectkey.val)]
	if (nbr_phoneme>29):
		dico_correspondance[liste_phoneme[29]]=dico_key[str(let30selectkey.val)]
	if (nbr_phoneme>30):
		dico_correspondance[liste_phoneme[30]]=dico_key[str(let31selectkey.val)]
	if (nbr_phoneme>31):
		dico_correspondance[liste_phoneme[31]]=dico_key[str(let32selectkey.val)]

	print dico_correspondance


#cette fonction ajoute un points a la cle donnee a la frame donnee
#we add a point to the IPO curve Target
def ajoute_point(cle,frame,valeur):
	cle.setInterpolation('Linear')
	cle.addBezier((frame,valeur))
	cle.Recalc()

#cette fonction parcours le dictionnaire des frame à ajouter et construit les points
#we add all the point to the IPO Curve
def construction_lipsynchro():
	print "je construit"
	doublet_old=""
	#construction de la liste des frame
	cpt=0
	liste_frame=[]
	for frame in dico_phoneme_export:
		liste_frame.append(int(frame))
		cpt=cpt+1
	liste_frame.sort()
	print "listeframe"
	print liste_frame
	print "fini"

	for doublet in liste_frame:
		ajoute_point(dico_correspondance[dico_phoneme_export[str(doublet)]],doublet,1)
		if (doublet_old==""):
			ajoute_point(dico_correspondance[dico_phoneme_export[str(doublet)]],(doublet-2),0)
		if (doublet_old!=''):
			if (dico_correspondance[dico_phoneme_export[str(doublet)]]!=dico_correspondance[dico_phoneme_export[doublet_old]]):
				print "doublet:"+str(doublet)
				print "doublet old:"+doublet_old
				ajoute_point(dico_correspondance[dico_phoneme_export[doublet_old]],(int(doublet_old)+2),0)
				ajoute_point(dico_correspondance[dico_phoneme_export[str(doublet)]],(doublet-2),0)
		doublet_old=str(doublet)


#end of my functions we begin the execution       
#je commence l execution-----------------------------------------------------------------------------------------------
#voici mes variables

#declaration et instanciation
#decleration and instanciation


#voici mon objet de travail
objet_travail=Create(0)

#my soft type
soft_type=1

#voici la liste des phoneme effectivement utilise
#the phonems'list
#liste_phoneme_papagayo=['AI','E','O','U','FV','L','WQ','MBP','etc','rest']
#liste_phoneme_jlipsinch=['A','B','C','Closed','D','E','F','G','I','K','L','M','N','O','P','Q','R','S','SH','T','TH','U','V','W']

liste_phoneme=[]
#voici mon dictionnaire des frames o
dico_phoneme_export = Create(0)
dico_phoneme_export={}
dico_phoneme={}


#voici mes cle
key_menu=""
dico_key={}

#voici mes ipo
dico_bloc={}
iponame = Create(0)

#voici mon dictionnaire de correspondance
dico_correspondance={}

try:
	#on verifie est bien une mesh et qu'il a des courbes
	if ((Blender.Object.GetSelected()[0].getType()=='Mesh')):
		#on verifie que l'objet a bien toute ses Courbes
		if (len(Blender.Object.GetSelected()[0].getData().getKey().getBlocks())-1==Blender.Object.GetSelected()[0].getData().getKey().getIpo().getNcurves()):
			etape=3
			#on lance la creation du dictionnaire
			recuperation_courbe()
		else:
			print "not the good number of IPO Curve"
			etape = 0
	else:
		print "error: bad object Type:"
		print Blender.Object.GetSelected()[0].getType()
		etape = 0
except:
	print 'error: exception'
	etape = 0


#voici le fichier dictionnaire
mon_fichier_dico=""

#voici le fichier export pamela
mon_fichier_export=""


let01selectkey = Create(0)
let02selectkey = Create(0)
let03selectkey = Create(0)
let04selectkey = Create(0)
let05selectkey = Create(0)
let06selectkey = Create(0)
let07selectkey = Create(0)
let08selectkey = Create(0)
let09selectkey = Create(0)
let10selectkey = Create(0)
let11selectkey = Create(0)
let12selectkey = Create(0)
let13selectkey = Create(0)
let14selectkey = Create(0)
let15selectkey = Create(0)
let16selectkey = Create(0)
let17selectkey = Create(0)
let18selectkey = Create(0)
let19selectkey = Create(0)
let20selectkey = Create(0)
let21selectkey = Create(0)
let22selectkey = Create(0)
let23selectkey = Create(0)
let24selectkey = Create(0)


Register (trace,event,bevent)
