\HeaderA{rcompgen}{A completion generator for R}{rcompgen}
\aliasA{rc.getOption}{rcompgen}{rc.getOption}
\aliasA{rc.options}{rcompgen}{rc.options}
\aliasA{rc.settings}{rcompgen}{rc.settings}
\aliasA{rc.status}{rcompgen}{rc.status}
\aliasA{rcompgen-package}{rcompgen}{rcompgen.Rdash.package}
\keyword{IO}{rcompgen}
\keyword{utilities}{rcompgen}
\begin{Description}\relax
This package provides a mechanism to generate relevant completions
from a partially completed command line.  It is not intended to be
useful by itself, but rather in conjunction with other mechanisms that
use it as a backend.  The functions listed in the usage section
provide a simple control and query mechanism.  The actual interface
consists of a few unexported functions described further down.
\end{Description}
\begin{Usage}
\begin{verbatim}

rc.settings(ops, ns, args, func, ipck, S3, data, help, argdb, files)
rc.status()

rc.getOption(name)
rc.options(...)

\end{verbatim}
\end{Usage}
\begin{Arguments}
\begin{ldescription}
\item[\code{ops, ns, args, func, ipck, S3, data, help, argdb, files}] logical, turning some optional completion features on and off.

\describe{
\item[\code{ops}:] activates completion after the \code{\$} and
\code{@} operators

\item[\code{ns}:] controls namespace related completions

\item[\code{args}:] enables completion of function arguments

\item[\code{func}:] enables detection of functions.  If enabled,
a customizable extension (\code{"("} by default) is appended to
function names.  The process of determining whether a potential
completion is a function requires evaluation, including for lazy
loaded symbols.  This is extremely undesirable for large
objects, because of potentially wasteful use of memory in
addition to the time overhead associated with loading.  For this
reason, this feature is disabled by default. 

\item[\code{S3}:] when \code{args=TRUE}, activates completion on
arguments of all S3 methods (otherwise just the generic, which
usually has very few arguments) 

\item[\code{ipck}:] enables completion of installed package names
inside \code{\LinkA{library}{library}} and \code{\LinkA{require}{require}} 

\item[\code{data}:] enables completion of data sets (including
those already visible) inside \code{\LinkA{data}{data}} 

\item[\code{help}:] enables completion of help requests starting
with a question mark, by looking inside help index files 

\item[\code{argdb}:] when \code{args=TRUE}, completion is
attempted on function arguments.  Generally, the list of
valid arguments is determined by dynamic calls to
\code{\LinkA{args}{args}}.  While this gives results that are
technically correct, the use of the \code{...} argument often
hides some useful arguments.  To give more flexibility in this
regard, \code{rcompgen} internally retains an optional table of
valid arguments names for specific functions.  Setting
\code{argdb=TRUE} enables preferential lookup in this internal
data base for functions with an entry in it.  Of course, this is
useful only when the data base contains information about the
function of interest.  Some functions are included in the
package (the maintainer is happy to add more upon request), and
more can be added by the user through the unexported function
\code{.addFunctionInfo} (see below).


\item[\code{files}:] enables filename completion in R code.  This
is initially set to \code{FALSE}, in which case the underlying
completion front-end can take over (and hopefully do a better
job than we would have done).  For systems where no such
facilities exist, this can be set to \code{TRUE} if file name
completion is desired.  This is currently experimental and may
not work very well.  

}

All settings are turned on by default except \code{ipck},
\code{func} and \code{files}.  Turn more off if your CPU cycles are
valuable; you will still retain basic completion on names of objects
in the search list.  See below for additional details.

\item[\code{name, ...}] user-settable options.  Currently valid names are
\describe{
\item[\code{function.suffix}:] default \code{"("} 
\item[\code{funarg.suffix}:] default \code{" = "} 
\item[\code{package.suffix}] default \code{"::"} 
}
See \code{\LinkA{options}{options}} for detailed usage description

\end{ldescription}
\end{Arguments}
\begin{Details}\relax
There are several types of completion, some of which can be disabled
using \code{rc.settings}.  The most basic level, which can not be
turned off once the package is loaded, provides completion on names
visible on the search path, along with a few special keywords
(e.g. \code{TRUE}).  This type of completion is not attempted if the
partial \sQuote{word} (a.k.a. token) being completed is empty (since
there would be too many completions).  The more advanced types of
completion are described below.


\describe{

\item[\bold{Completion after extractors \code{\$} and \code{@}}:] When the \code{ops} setting is turned on, completion after
\code{\$} and \code{@} is attempted.  This requires the prefix to
be evaluated, which is attempted unless it involves an explicit
function call (implicit function calls involving the use of
\code{[}, \code{\$}, etc \emph{do not} inhibit evaluation).


\item[\bold{Completion inside namespaces}:] When the \code{ns} setting is turned on, completion inside
namespaces is attempted when a token is preceded by the \code{::}
or \code{:::} operators.  Additionally, the basic completion
mechanism is extended to include attached namespaces, or more
precisely, \code{foopkg::} becomes a valid completion of
\code{foo} if the return value of \code{\LinkA{search}{search}()} includes
the string \code{"package:foopkg"}.

The completion of package namespaces applies only to attached
packages, i.e. if \code{MASS} is not attached (whether or not it
is loaded), \code{MAS} will not complete to \code{MASS::}.
However, attempted completion \emph{inside} an apparent namespace
will attempt to load the namespace if it is not already loaded,
e.g. trying to complete on \code{MASS::fr} will load \code{MASS}
(but not necessarily attach it) even if it is not already loaded.


\item[\bold{Completion of function arguments}:] When the \code{args} setting is turned on, completion on function
arguments is attempted whenever deemed appropriate.  The mechanism
used will currently fail if the relevant function (at the point
where completion is requested) was entered on a previous prompt
(which implies in particular that the current line is being typed
in response to a continuation prompt, usually \code{+}).  Note
that separation by newlines is fine.

The list of possible argument completions that is generated can be
misleading.  There is no problem for non-generic functions (except
that \code{...} is listed as a completion; this is intentional
as it signals the fact that the function can accept further
arguments).  However, for generic functions, it is practically
impossible to give a reliable argument list without evaluating
arguments (and not even then, in some cases), which is risky (in
addition to being difficult to code, which is the real reason it
hasn't even been tried), especially when that argument is itself
an inline function call.  Our compromise is to consider arguments
of \emph{all} currently available methods of that generic.  This
has two drawbacks.  First, not all listed completions may be
appropriate in the call currently being constructed.  Second, for
generics with many methods (like \code{print} and \code{plot}),
many matches will need to be considered, which may take a
noticeable amount of time.  Despite these drawbacks, we believe
this behaviour to be more useful than the only other practical
alternative, which is to list arguments of the generic only.

Only S3 methods are currently supported in this fashion, and that
can be turned off using the \code{S3} setting.

Since arguments can be unnamed in \R{} function calls, other types
of completion are also appropriate whenever argument completion
is.  Since there are usually many many more visible objects than
formal arguments of any particular function, possible argument
completions are often buried in a bunch of other possibilites.
However, recall that basic completion is suppressed for blank
tokens.  This can be useful to list possible arguments of a
function.  For example, trying to complete \code{seq([TAB]} and
\code{seq(from = 1, [TAB])} will both list only the arguments of
\code{seq} (or any of its methods), whereas trying to complete
\code{seq(length[TAB]} will list both the \code{length.out}
argument and the \code{length(} function as possible completions.
Note that no attempt is made to remove arguments already supplied,
as that would incur a further speed penalty.


\item[\bold{Special functions}:] For a few special functions (\code{\LinkA{library}{library}},
\code{\LinkA{data}{data}}, etc), the first argument is treated specially,
in the sense that normal completion is suppressed, and some
function specific completions are enabled if so requested by the
settings.  The \code{ipck} setting, which controls whether
\code{\LinkA{library}{library}} and \code{\LinkA{require}{require}} will complete on
\emph{installed packages}, is disabled by default because the
first call to \code{\LinkA{installed.packages}{installed.packages}} is potentially time
consuming (e.g. when packages are installed on a remote network
file server).  Note, however, that the results of a call to
\code{\LinkA{installed.packages}{installed.packages}} is cached, so subsequent calls
are usually fast, so turning this option on is not particularly
onerous even in such situations.



}

Needless to say, the details above describe intended behaviour;
whether actual behaviour matches it remains to be seen.
\end{Details}
\begin{Value}
\code{rc.status} returns, as a list, the contents of an internal
(unexported) environment that is used to record the results of the
last completion attempt.  This can be useful for debugging.  For such
use, one must resist the temptation to use completion when typing the
call to \code{rc.status} itself, as that then becomes the last attempt
by the time the call is executed.

The items of primary interest in the returned list are:

\begin{ldescription}
\item[\code{comps}] the possible completions generated by the last
call to \code{.completeToken}, as a character vector 
\item[\code{token}] the token that was (or, is to be) completed, as
set by the last call to \code{.assignToken} (possibly inside a call
to \code{.guessTokenFromLine}) 
\item[\code{linebuffer}] the full line, as set by the last call to
\code{.assignLinebuffer}
\item[\code{start}] the start position of the token in the line
buffer, as set by the last call to \code{.assignStart} 
\item[\code{end}] the end position of the token in the line
buffer, as set by the last call to \code{.assignEnd} 
\item[\code{fileName}] logical, indicating whether the cursor is
currently inside quotes.  If so, no completion is attempted.  A
reasonable default behaviour for the backend in that case is to fall
back to filename completion.  
\item[\code{fguess}] the name of the function \code{rcompgen} thinks
the cursor is currently inside 
\item[\code{isFirstArg}] logical.  If cursor is inside a function, is it the
first argument? 
\end{ldescription}


In addition, the components \code{settings} and \code{options} give
the current values of settings and options respectively.

\code{rc.getOption} and \code{rc.options} behave much like
\code{\LinkA{getOption}{getOption}} and \code{\LinkA{options}{options}} respectively.
\end{Value}
\begin{Section}{Unexported API}
There are several unexported functions in the package.  Of these, 
a few are special because they provide the API through which other
mechanisms can make use of the facilities provided by this package
(they are unexported because they are not meant to be called directly
by users).  The usage of these functions are:

\begin{alltt}
    .assignToken(text)
    .assignLinebuffer(line)
    .assignStart(start)
    .assignEnd(end)

    .completeToken()
    .retrieveCompletions()
    .getFileComp()

    .guessTokenFromLine()
    .win32consoleCompletion(linebuffer, cursorPosition,
                            check.repeat = TRUE, 
                            minlength = -1)

    .addFunctionInfo(...)
\end{alltt}

The first four functions set up a completion attempt by specifying the
token to be completed (\code{text}), and indicating where
(\code{start} and \code{end}, which should be integers) the token is
placed within the complete line typed so far (\code{line}).

Potenial completions of the token are generated by
\code{.completeToken}, and the completions can be retrieved as an \R{}
character vector using \code{.retrieveCompletions}.

If the cursor is inside quotes, no completion is attempted.  The
function \code{.getFileComp} can be used after a call to
\code{.completeToken} to determine if this is the case (returns
\code{TRUE}), and alternative completions generated as deemed useful.
In most cases, filename completion is a reasonable fallback.

The \code{.guessTokenFromLine} function is provided for use with
backends that do not already break a line into tokens.  It requires
the linebuffer and endpoint (cursor position) to be already set, and
itself sets the token and the start position.  It returns the token as
a character string.  (This is used by the ESS completion hook example
given in the \code{examples/altesscomp.el} file.)

The \code{.win32consoleCompletion} is similar in spirit, but is more
geared towards the Windows GUI (or rather, any front-end that has no
completion facilities of its own).  It requires the linebuffer
and cursor position as arguments, and returns a list with three
components, \code{addition}, \code{possible} and \code{comps}.  If
there is an unambiguous extension at the current position,
\code{addition} contains the additional text that should be inserted
at the cursor.  If there is more than one possibility, these are
available either as a character vector of preformatted strings in
\code{possible}, or as a single string in \code{comps}.
\code{possible} consists of lines formatted using the current
\code{width} option, so that printing them on the console one line at
a time will be a reasonable way to list them.  \code{comps} is a space
separated (collapsed) list of the same completions, in case the
front-end wishes to display it in some other fashion.

The \code{minlength} argument can be used to suppress completion when
the token is too short (which can be useful if the front-end is set up
to try completion on every keypress).  If \code{check.repeat} is
\code{TRUE}, it is detected if the same completion is being requested
more than once in a row, and ambiguous completions are returned only
in that case.  This is an attempt to emulate GNU Readline behaviour,
where a single TAB completes upto any unambiguous part, and multiple
possibilities are reported only on two consecutive TABs.

As the various front-end interfaces evolve, the details of these
functions are likely to change as well.

The function \code{.addFunctionInfo} can be used to add information
about the permitted argument names for specific functions.  Multiple
named arguments are allowed in calls to it, where the tags are names
of functions and values are character vectors representing valid
arguments.  When the \code{argdb} setting is \code{TRUE}, these are
used as a source of valid argument names for the relevant functions.
\end{Section}
\begin{Note}\relax
If you are uncomfortable with unsolicited evaluation of pieces of
code, you should set \code{ops = FALSE}.  Otherwise, trying to
complete \code{foo@ba} will evaluate \code{foo}, trying to complete
\code{foo[i,1:10]\$ba} will evaluate \code{foo[i,1:10]}, etc.  This
should not be too bad, as explicit function calls (involving
parentheses) are not evaluated in this manner.  However, this
\emph{will} affect lazy loaded symbols (and presumably other promise
type thingies).
\end{Note}
\begin{Author}\relax
Deepayan Sarkar, \email{deepayan.sarkar@r-project.org}
\end{Author}

