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##3                         === RECENT CHANGES ===
 
 0.0.28 (25 January 2009)
 - Added support for animated map tiles
 - Added support for internationalization, plus many translations
 - Added support for TrueType fonts
 - Trade window is now resizable
 - Obscure precise home directory name when making screenshots
 - Fixed follow-parent of nested and being-following particle emitters
 
 0.0.27 (9 December 2008)
 - Added support for showing map name above minimap
 - Added showing how long the ban is when banned
 - Added --data parameter for developers
 - Added particle effect for critical hits
 - Added support for dynamic skill names and hair colors
 - Added support for status effects
 - Added ability to add equipment to the shortcut bar
 - Added ability to change configuration during login phase (from Aethyra)
 - Mouse cursor will now hide when not used for some time
 - Inventory window now displays amount of slots used
 - Center minimap on player when it is larger than the minimap window
 - Extended particle emitters with properties that can change over time
 - Extended the GUI font to support more characters
 - Only require a restart to switch to full screen with OpenGL on Windows
 - Make sure news and update file list aren't cached (from Aethyra)
 - Made NPC dialogs resizable (from Aethyra)
 - Made window shortcuts configurable
 - Fixed visibility of trade window on startup
 - Fixed a client input freeze when closing NPC script from server
 - Fixed dead players to lie on the ground instead of standing around
 - Fixed shortcuts being activated when trade window was visible
 - Fixed a crash when equipment window is open
 - Fixed money value on failing to buy (from Aethyra)
 - Fixed crash in right-click menu when used after a being disappeared
 
 0.0.26 (29 August 2008)
 - Added support for a newer version of eAthena server
 - Added support for showing custom being effects
 - Added new features to the particle engine
 - Position names and chat such that there is no overlap, when possible
 - Fixed a crash when loading a corrupt map that has too much layer data
 
 0.0.25 (27 July 2008)
 - Added support for whispering to other players
 - Added ability to ignore other players
 - Added command line argument for specifying the update host (-H)
 - Added support for receiving the update host from the server
 - Added support for displaying a shield sprite
 - Added shortcut window, allowing you to quickly access inventory items
 - Added message when gaining money from trade or quest
 - Added support for an arbitrary number of map layers
 - Added support for basing one sprite definition on another
 - Added the possibility to assign particle effects to NPCs
 - Added remembering whether windows are visible or not
 - Updated to work with Guichan 0.8.x
 - Improved accuracy of monster targeting with the mouse
 - Page up and page down will now scroll the chat window
 - Item icons are now loaded on demand and unloaded when no longer used
 - Fixed display of critical hits
 - Fixed multi-channel image dyeing
 - Fixed updating of money display after buying
 
 0.0.24.1 (7 April 2008)
 - Added /clear command to clear chat window
 - Added ability to close quit dialog by pressing ESC
 - Added key for targetting nearest player
 - Added the possibility to assign particle effects to monsters
 - Added possibility to pass through players with key controls
 - Fixed crash on exit after connection to server was lost
 - Fixed initialization of some variables
 - Fixed an error with chat messages without a sender that include a colon
 - Fixed minimap to not keep reappearing when hidden
 - Fixed a GCC 4.3 compile error
 - Fixed music loading from non-default location
 - Fixed crash on trying to show out of range emoticon
 - Updated Dev-C++ and Code::Blocks project files
 
