QGuardedPtr(3qt)

NAME
QGuardedPtr - Template class that provides guarded pointers to QObjects

#include <qguardedptr.h>

  Public Members
QGuardedPtr ()
QGuardedPtr ( T * p )
QGuardedPtr ( const QGuardedPtr<T> & p )
~QGuardedPtr ()
QGuardedPtr<T>& operator= ( const QGuardedPtr<T> & p )
QGuardedPtr<T>& operator= ( T * p )
bool operator== ( const QGuardedPtr<T> & p ) const
bool operator!= ( const QGuardedPtr<T> & p ) const
bool isNull () const
T* operator-> () const
T& operator* () const
operator T* ()const

DESCRIPTION
The QGuardedPtr class is a template class that provides guarded pointers to QObjects

A guarded pointer, QGuardedPtr<X>, behaves like a normal C++ pointer X*, except that it is automatically set to null when the referenced object is destroyed, unlike normal C++ pointers which become "dangling pointers" in that case. X must be a subclass of QObject.

Guarded pointers are useful whenever you need to store a pointer to a QObject that is owned by someone else and therefore might be destroyed while you still keep a reference to it. You can safely test the pointer for validity.

Example:

      QGuardedPtr<QFrame> label = new QLabel( 0,"label" );
      label->setText("I like guarded pointers");
      delete (QLabel*) label; // emulate somebody destroying the label
      if ( label)
          label->show();
      else
          qDebug("The label has been destroyed");

The program will output

      The label has been destroyed

rather than dereferencing an invalid address in label->show().

The functions and operators available with a QGuardedPtr are the same as those available with a normal unguarded pointer, except the pointer arithmetic operators, ++, --, -, and +, which are normally only used with arrays of objects. Use them like normal pointers and you will not need to read this class documentation.

For creating guarded pointers, you can construct or assign to them from an X* or from another guarded pointer of the same type. You can compare them with each other for equality (==) and inequality (!=), or test for null with isNull(). Finally, you can dereference them using either the *x or the x->member notation.

A guarded pointer will automatically cast to an X* so you can freely mix guarded and unguarded pointers. This means that if you have a QGuardedPtr<QWidget>, then you can pass it to a function that requires a QWidget*. For this reason, it is of little value to declare functions to take a QGuardedPtr as a parameter - just use normal pointers. Use a QGuardedPtr when you are storing a pointer over time.

Note again that class X must inherit QObject or a compilation or link error will result.

MEMBER FUNCTION DOCUMENTATION

QGuardedPtr::QGuardedPtr ()
Constructs a null guarded pointer.

See also isNull().

QGuardedPtr::QGuardedPtr ( T * p )
Constructs a guarded pointer that points to same object as is pointed to by p.

QGuardedPtr::QGuardedPtr ( const QGuardedPtr<T> & p )
Copy one guarded pointer from another. The constructed guarded pointer points to the same object that p pointed to (possibly null).

QGuardedPtr::~QGuardedPtr ()
Destructs the guarded pointer. Note that the object pointed to by the pointer is not destructed, just as is the case with a normal unguarded pointer.

QGuardedPtr::operator T* () const
Cast operator, implements pointer semantics. Because of this function, you can pass a QGuardedPtr<X> to a function where an X* is required.

bool QGuardedPtr::isNull () const
Returns TRUE if the referenced object has been destroyed or if there is no referenced object.

bool QGuardedPtr::operator!= ( const QGuardedPtr<T> & p ) const
Unequality operator, implements pointer semantics, the negation of operator==().

T& QGuardedPtr::operator* () const
Dereference operator, implements pointer semantics. Just use this operator as you would with a normal C++ pointer.

T* QGuardedPtr::operator-> () const
Overloaded arrow operator, implements pointer semantics. Just use this operator as you would with a normal C++ pointer.

QGuardedPtr<T> & QGuardedPtr::operator= ( T * p )
Assignment operator. This guarded pointer then points to same object as is pointed to by p.

QGuardedPtr<T>& QGuardedPtr::operator= ( const QGuardedPtr<T> & p )
Assignment operator. This guarded pointer then points to the same object as does p.

bool QGuardedPtr::operator== ( const QGuardedPtr<T> & p ) const
Equality operator, implements traditional pointer semantics: returns TRUE if both p and this are null, or if both p and this point to the same object.

See also operator!=().

SEE ALSO
http://doc.trolltech.com/qguardedptr.html http://www.trolltech.com/faq/tech.html

COPYRIGHT
Copyright 1992-2001 Trolltech AS, http://www.trolltech.com. See the license file included in the distribution for a complete license statement.

AUTHOR
Generated automatically from the source code.

BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports make our job much simpler. Thank you.

In case of content or formattting problems with this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qguardedptr.3) and the Qt version (2.3.2).