QSocket(3qt)

NAME
QSocket - Buffered TCP connection

#include <qsocket.h>

Inherits QIODevice and QObject.

  Public Members
enum Error { ErrConnectionRefused, ErrHostNotFound, ErrSocketRead }
QSocket ( QObject * parent=0, const char * name=0 )
virtual ~QSocket ()
enum State { Idle, HostLookup, Connecting, Listening, Connection, Closing }
State state () const
int socket () const
virtual void setSocket ( int )
virtual void connectToHost ( const QString & host, Q_UINT16 port )
QString peerName () const
virtual bool open ( int mode )
virtual void close ()
virtual void flush ()
virtual uint size () const
virtual int at () const
virtual bool at ( int )
virtual bool atEnd () const
int bytesAvailable () const
int waitForMore ( int msecs ) const
int bytesToWrite () const
virtual int readBlock ( char * data, uint maxlen )
virtual int writeBlock ( const char * data, uint len )
virtual int getch ()
virtual int putch ( int )
virtual int ungetch ( int )
bool canReadLine () const
virtual QString readLine ()
Q_UINT16 port () const
Q_UINT16 peerPort () const
QHostAddress address () const
QHostAddress peerAddress () const

  Signals
void hostFound ()
void connected ()
void connectionClosed ()
void delayedCloseFinished ()
void readyRead ()
void bytesWritten ( int nbytes )
void error ( int )

  Protected Members
QSocketDevice* socketDevice ()

  Protected Slots
virtual void sn_read ()
virtual void sn_write ()

DESCRIPTION
The QSocket class provides a buffered TCP connection.

It provides a totally non-blocking QIODevice, and modifies and extends the API of QIODevice with socket-specific code.

The functions you're likely to call most are connectToHost(), bytesAvailable(), canReadLine() and the ones it inherits from QIODevice.

connectToHost() is the most-used function. As its name implies, it opens a connection to a named host.

Most network protocols are either packet-oriented or line-oriented. canReadLine() indicates whether a connection contains an entire unread line or not, and bytesAvailable() returns the number of bytes available for reading.

The signals error(), connected(), readyRead() and connectionClosed() inform you of the progress of the connection. There are also some less commonly used signals. hostFound() is emitted when connectToHost() has finished its DNS lookup and is starting its TCP connection. delayedCloseFinished() is emitted when close() succeeds. bytesWritten() is emitted when QSocket moves data from its "to be written" queue into the TCP implementation.

There are several access functions for the socket: state() returns whether the object is idle, is doing a DNS lookup, is connecting, has an operational connection, etc. address() and port() return the IP address and port used for the connection, peerAddress() and peerPort() return the IP address and port used by the peer, and peerName() returns the name of the peer (normally the name that was passed to connectToHost()). socket() returns a pointer to the QSocketDevice used for this socket.

QSocket inherits QIODevice, and reimplements some of the functions. In general, you can treat it as a QIODevice for writing, and mostly also for reading. The match isn't perfect, since the QIODevice API is designed for devices that are controlled by the same machine, and an asynchronous peer-to-peer network connection isn't quite like that. For example, there is nothing that matches QIODevice::size() exactly. The documentation for each of open(), close(), flush(), size(), at(), atEnd(), readBlock(), writeBlock(), getch(), putch(), ungetch() and readLine() describe the differences in detail.

See also QSocketDevice, QHostAddress and QSocketNotifier.

  Member Type Documentation

QSocket::Error
This enum specifies the possible errors:

QSocket::ErrConnectionRefused if the connection was refused

QSocket::ErrHostNotFound if the host was not found

QSocket::ErrSocketRead if a read from the socket failed

QSocket::State
This enum defines the connection states:

QSocket::Idle if there is no connection

QSocket::HostLookup during a DNS lookup

QSocket::Connecting during TCP connection establishment

QSocket::Connection when there is an operational connection

QSocket::Closing if the socket is closing down, but is not yet closed.

MEMBER FUNCTION DOCUMENTATION

QSocket::QSocket ( QObject * parent=0, const char * name=0 )
Creates a QSocket object in QSocket::Idle state.

QSocket::~QSocket () [virtual]
Destructs the socket. Closes the connection if necessary.

See also close().

QHostAddress QSocket::address () const
Returns the host address of this socket. (This is normally be the main IP address of the host, but can be e.g. 127.0.0.1 for connections to localhost.).

bool QSocket::at ( int index ) [virtual]
Moves the read index forward and returns TRUE if the operation was successful. Moving the index forward means skipping incoming data.

Reimplemented from QIODevice.

int QSocket::at () const [virtual]
Returns the current read index. Since QSocket is a sequential device, the current read index is always zero.

Reimplemented from QIODevice.

bool QSocket::atEnd () const [virtual]
Returns TRUE if there is no more data to read, otherwise FALSE.

Reimplemented from QIODevice.

int QSocket::bytesAvailable () const
Returns the number of incoming bytes that can be read, i.e. the size of the input buffer. Equivalent to size().

See also bytesToWrite().

int QSocket::bytesToWrite () const
Returns the number of bytes that are waiting to be written, i.e. the size of the output buffer.

See also bytesAvailable().

void QSocket::bytesWritten ( int nbytes ) [signal]
This signal is emitted when data actually has been written to the network. The nbytes parameter says how many bytes were written.

The bytesToWrite() function is often used in the same context, and it tells how many buffered bytes there are left to write.

See also writeBlock() and bytesToWrite().

bool QSocket::canReadLine () const
Returns TRUE if it's possible to read an entire line of text from this socket at this time, or FALSE if not.

See also setMode() and readLine().

void QSocket::close () [virtual]
Closes the socket.

The mode is set to QSocket::Binary and the read buffer is cleared.

If the output buffer is empty, the state is set to QSocket::Idle and the connection is terminated immediately. If the output buffer still contains data to be written, QSocket goes into the QSocket::Closing state and the rest of the data will be written. When all of the outgoing data have been written, the state is set to QSocket::Idle and the connection is terminated. At this point, the delayedCloseFinished() signal is emitted.

See also state(), setMode() and bytesToWrite().

Reimplemented from QIODevice.

void QSocket::connectToHost ( const QString & host, Q_UINT16 port ) [virtual]
Attempts to make a connection to host on the specified port and return immediately.

Any connection or pending connection is closed immediately, and QSocket goes into HostLookup state. When the lookup succeeds, it emits hostFound(), starts a TCP connection and goes into Connecting state. Finally, when the connection succeeds, it emits connected() and goes into Connection state. If there is an error at any point, it emits error().

See also state().

void QSocket::connected () [signal]
This signal is emitted after connectToHost() has been called and a connection has been successfully established.

See also connectToHost() and connectionClosed().

void QSocket::connectionClosed () [signal]
This signal is emitted when the other end has closed the connection. The read buffers may contain buffered input data which you can read after the connection was closed.

See also connectToHost() and close().

void QSocket::delayedCloseFinished () [signal]
This signal is emitted when a delayed close is finished.

If you call close() and there is buffered output data to be written, QSocket goes into the QSocket::Closing state and returns immediately. It will then keep writing to the socket until all the data has been written. Then, the delayCloseFinished() signal is emitted.

See also close().

void QSocket::error ( int ) [signal]
This signal is emitted after an error occurred.

void QSocket::flush () [virtual]
Implementation of the abstract virtual QIODevice::flush() function.

Reimplemented from QIODevice.

int QSocket::getch () [virtual]
Reads a single byte/character from the internal read buffer. Returns the byte/character read, or -1 if there is nothing to be read.

See also bytesAvailable() and putch().

Reimplemented from QIODevice.

void QSocket::hostFound () [signal]
This signal is emitted after connectToHost() has been called and the host lookup has succeeded.

See also connected().

bool QSocket::open ( int m ) [virtual]
Opens the socket using the specified QIODevice file mode. This function is called automatically when needed and you should not call it yourself.

See also close().

Reimplemented from QIODevice.

QHostAddress QSocket::peerAddress () const
Returns the host address as resolved from the name specified to the connectToHost() function.

QString QSocket::peerName () const
Returns the host name as specified to the connectToHost() function. An empty string is returned if none has been set.

Q_UINT16 QSocket::peerPort () const
Returns the peer's host port number, normally as specified to the connectToHost() function. If none has been set, this function returns 0.

Q_UINT16 QSocket::port () const
Returns the host port number of this socket.

int QSocket::putch ( int ch ) [virtual]
Writes the character ch into the output buffer.

Returns ch, or -1 if some error occurred.

See also getch().

Reimplemented from QIODevice.

int QSocket::readBlock ( char * data, uint maxlen ) [virtual]
Reads max maxlen bytes from the socket into data and returns the number of bytes read. Returns -1 if an error occurred.

Reimplemented from QIODevice.

QString QSocket::readLine () [virtual]
Returns a line of text including a terminating newline character (\n). Returns "" if canReadLine() returns FALSE.

See also canReadLine().

int QSocket::readLine ( char * data, uint maxlen ) [virtual]
Reimplemented for internal reasons; the API is not affected.

Reimplemented from QIODevice.

void QSocket::readyRead () [signal]
This signal is emitted when there is incoming data to be read.

Every time when there is new incoming data this signal is emitted once. Keep in mind that new incoming data is only reported once; i.e. if you do not read all data, this signal is not emitted again unless new data arrives on the socket.

See also readBlock(), readLine() and bytesAvailable().

void QSocket::setSocket ( int socket ) [virtual]
Sets the socket to use socket and the state() to Connected. The socket should already be connected.

This allows one to use the QSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets under Unix).

uint QSocket::size () const [virtual]
Returns the number of incoming bytes that can be read right now (like bytesAvailable()).

Reimplemented from QIODevice.

void QSocket::sn_read () [virtual protected slot]
Internal slot for handling socket read notifications.

void QSocket::sn_write () [virtual protected slot]
Internal slot for handling socket write notifications.

int QSocket::socket () const
Returns the socket number, or -1 if there is no socket at the moment.

QSocketDevice * QSocket::socketDevice () [protected]
Returns a pointer to the internal socket device. The returned pointer may be null.

There is normally no need to manipulate the socket device directly since this class does the necessary setup for most applications.

QSocket::State QSocket::state() const
Returns the current state of the socket connection.

See also QSocket::State.

int QSocket::ungetch ( int ) [virtual]
This implementation of the virtual function QIODevice::ungetch() always returns -1 (error) because a QSocket is a sequential device and does not allow any ungetch operation.

Reimplemented from QIODevice.

int QSocket::waitForMore ( int msecs ) const
Wait upto msecs milliseconds for more data to be available.

If msecs is -1 the call will block indefinitely. This is a blocking call and should be avoided in event driven applications.

Returns the number of bytes available.

See also bytesAvailable().

int QSocket::writeBlock ( const char * data, uint len ) [virtual]
Writes len bytes to the socket from data and returns the number of bytes written. Returns -1 if an error occurred.

Reimplemented from QIODevice.

SEE ALSO
http://doc.trolltech.com/qsocket.html http://www.trolltech.com/faq/tech.html

COPYRIGHT
Copyright 1992-2001 Trolltech AS, http://www.trolltech.com. See the license file included in the distribution for a complete license statement.

AUTHOR
Generated automatically from the source code.

BUGS
If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports make our job much simpler. Thank you.

In case of content or formattting problems with this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qsocket.3) and the Qt version (2.3.2).