Stop synth

stop

[node (synth_node)]

Stop a running synth sound or sample. In order to stop a sound, you need to have stored a reference to it in a variable.

Introduced in v2.0

Example 0 


foo = play 50, release: 4
sleep 1

stop foo


# store a reference to a running synth in a variable called foo:
 
 
# foo is still playing, but we can stop it early:
 



Example 1 

bar = sample :loop_amen
sleep 0.5
stop bar